A downloadable game for Windows, macOS, Linux, and Android

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The following demo is available in both English and Spanish!

✧*:・゚✧*:・゚✧*:・゚✧*:・゚✧ *:・゚✧

Welcome to the world of Kosmos! 

Or should I say "Welcome back?" I guess it doesn't really matter. In this place, the bonds you forge will open the 'locks' to come. "What does that mean," you ask? It will all make sense soon. For now, just go about your business as usual and enjoy your stay. But don't forget your ultimate goal...

The train will arrive soon.

Are you ready?"

✧*:・゚✧*:・゚✧*:・゚✧*:・゚✧ *:・゚✧

Kosmos Connections is a two-in-one visual novel that brings together the slice-of-life narrative of Kosmos and the science fiction short story, Uplink Alethia, into one complete tale of mystery, empathy, and trust. Each route contains elements of player choice. From choosing different locations around Kosmos with Tau, experiencing chance events with Runia, and making interpersonal connections with Jen, you can create a personal and intimate experience that makes your stay in Kosmos truly yours.


Uplink Alethia, meanwhile, is the story is about a young woman named Nona Mei, who is a part of the Pneuma Project. Together with Kazuhira Hatanaka and Ryuo Nakano, they have created the Soul Uplink, a device that uploads people’s souls to a digital world known as the Datascape. However, upon the first official test of the device, Nona finds something in the Datascape that shouldn’t be there; something that gives her a feeling of dread that she could lose all she holds dear. As you progress through this narrative, you will be able to discuss each chapter with Tau, the game’s creator, as well as your friends in order to ascertain the true nature of this little game.

Kosmos and Uplink… Will you be able to make the connections you need to reach the best possible ending?

Note: According to Pytom, Ren'py 8.0-8.2 games sometimes get marked as a virus by Windows Defender. This is a false positive, and you should still be able to play the game normally. I will work on updating renpy versions and fixing this issue by the final release. Thank you.

  • Credits
    • Scenario/Writing/Programming: JaredevTG
    • Editing: Marck Hernandez
  • Translation

    • Castilian Spanish: Adetchi

  • Character Art
    • KC: Nanaderei
    • UA: hiomaika
  • CG Art
    • Nanaderei
  • Background Art
    • KC: Soeurise
    • KC/UA: kjkjmulo
    • UA: AvareonArt
  • Music
    • KC: Matt Twigg (Guest Composer)
    • KC: Jahn Hehr
    • KC: Marek Domagala
    • UA: Cthulhu Seeker
  • UI
    • Jeff 1.3
    • Velvetique Games
  • Sound FX
    • Jeff Leeson
    • Nola Klop
  • VN Engine
    • Renpy 8.0
    • Layered Image Visualizer by Feniks
    • Outline Shader for Renpy by Feniks
Updated 6 days ago
StatusIn development
PlatformsWindows, macOS, Linux, Android
Rating
Rated 4.5 out of 5 stars
(20 total ratings)
AuthorThetauGames
GenreVisual Novel
Made withRen'Py
TagsAnime, Multiple Endings, Mystery, Narrative, Ren'Py, Romance, Sci-fi, Singleplayer, Story Rich
Average sessionAbout a half-hour
LanguagesEnglish, Spanish; Castilian
InputsKeyboard, Mouse, Xbox controller

Download

Download NowName your own price

Click download now to get access to the following files:

kosmos-connections-android.zip 1,003 MB
Version 3
KosmosConnectionsDemo-3.1-linux.tar.bz2 986 MB
KosmosConnectionsDemo-3.1-mac.zip 984 MB
KosmosConnectionsDemo-3.1-pc.zip 999 MB

Development log

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Comments

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(+1)

The game size is hugeee but makes sense considering this is 2 products in 1 package

By the end of production, I expect the game to be just under 2GBs. Part of the reason the file size is so large in this demo is the use of 4k backgrounds and layered sprites, which help seamlessly pull off the dynamic animations It's actually a bit smaller than when we were using 1080p rendered sprites. Thank you for bearing with the size, and we'll try and make it as compact as possible for the final release!

Any estimation when is the full release and will it be a paid/free game?

The game has had such a long development period that I would like the full release to come out sometime in 2026. KC is intended to be paid, as it will features around 12-15 hours of content for a complete playthrough (from the start to the True Ending). Even if you were only to play the game once, your first route would offer around 5-7 hours, while subsequent routes would be a bit quicker due to being able to skip repeated content.

(+2)

I am interested.

(+1)

Its amazing! I have a couple of questions though..... (i dont know if i was supposed to but...) I looked through the character files and i found all of these .txt files and i was curious... so i read them. i also found this png file called : p_h_o_t_o.png, and it has a password on it... (Im sorry) and im really curious it see what the photo was!

(+1)

Hello Euphoria,


That picture is currently not accessible in the demo, but will be in the full game. Think of it as something to look forward to. I want to give people a fun and memorable experience inside and outside of the game. I promise it will be worth it once opened, but for now it is an unanswerable easter egg.


I am glad you wanted to see what it was though, thank you so much for playing the demo, and I am glad you are invested!

(+1)

Np, i love the art! im an artist!

Deleted 5 years ago
(+4)

Hi I just finished playing the demo today and I really enjoyed! The UI was clear and fit the theme of the story and the art is beautiful. For a small demo it's really polished and clean, I really got a sense of what this game is like (or at least I hope I did and there's no dark twist at the end lol). 

I'm unsure if you're looking for any feedback but there were some parts in the writing that I believe can be improved upon. During Jen's route I think she opened up too much in the beginning. Things were moving incredibly fast and having her talk about her rough past was little awkward considering this was our second time meeting. It would make a lot of sense for Tau and Runia to open up about something dark as they already know who you but for Jen it doesn't make a lot a sense, especially seeing as she doesn't normally open up to strangers like that. I also believe that her design could be tweaked a tad bit to fit the universe more. Her outfit is really cute and unique but seems out of place as she is a store owner. The big fluffy skirt and gloves look like they belong more at a costume party. Her color palette works well though and her character poses gives readers a good understanding of what kind of character she is. 

Despite some flaws in her character, Jen is definitely my favorite out the cast. I look forward to supporting the game on kickstarter :D

(+2)

Thank you very much for the feedback, Leon!

I can definitely see where you're coming from for the qualms with Jen, but aside from her perhaps being a bit too open about herself, she does lack the social aptitude to keep it all in. I understand why it can be a bit questionably written in this way, but I hope that through seeing the rest of the story, you'll understand a bit more. If I do feel like I can soften it a bit though, it is a change I will definitely make!

As for her design, you actually are onto something that her design doesn't quite fit with the rest of the cast. She doesn't really have that business feel to her, but again, I hope you'll see why I went with something a little out of place in  the context of the full game.

Regardless, thank you so much for playing! And I really appreciate all the feedback! I want to do everything I can to improve KC into something far beyond what I imagine it, and I hope you'll stick around for the ride. :) People like you who enjoy and give feedback are really the best!

Hello Yocto! I know it's been a couple of years, but I wanted to let you know that I have gone back and re-approached Jen's character in the story. A new demo has come out to showcase this change in how she is written, so if you would like to see how she has been updated, the new demo is available now! :D

I wish the whole game was done so you could see how her full arc pans out, but hopefully that will not be too far off. I am really happy with this new take on her story, and I hope it resonates with people who found her so enjoyable originally, as well. Thank you for reading this, and I hope you are doing well!

(+2)

Just finished playing Kosmos Connection Demo. We absolutely loved it(*♡∀♡), especially graphics, the very first background reminded us of a style of Makoto Shinkai. The opening of the story is intriguing. There are many admirable characters in the story. Tau and Runia are so CUTE(✧ω✧)! We enjoyed the transition to Uplink Alethia, the ost is awesome. We also remember the initial version of the demo and would like to note that the progress is amazingヾ(´ ∀ ` ). Looking forward to the full version of the story. Wish you best of luck, my friend!

Thank you so much, my friend! You are doing an amazing job as well! I know that we'll each continue working hard on our respective games, and I promise to make something amazing for all to play!ヾ(´ ∀ ` )

(+4)

Absolutely LOVED the demo! The characters are adorable and the art was beautiful! And the plot was AMAZING!! The concept is astounding and I can't wait to keep playing. Excellent game

Wow, thank you so much! I am really happy that you enjoyed it! ;w; And I cannot wait to keep making this game so you all can play it next year!